Brush Examples
Here are complete examples of different brush configurations you can use in your config.yml
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Please use the new text formatting system, im too lazy to change the text here, available formats can be found here: https://docs.advntr.dev/minimessage/format.html
Basic Paint Brush
brushes:
paintbrush:
itemname: '&c&lPaint Brush'
material: STICK
max_stack_size: 1
durability: 100
custom_model_data: 1000
mechanics:
click_actions:
left_click: SINGLE
right_click: RECTANGULAR
shift_left_click: ELLIPSE
shift_right_click: CONSOLE
commands:
- '[console] say Hi from Paint Brush!'
- '[message] Your Paint Brush is ready! <delay=20>'
available_blocks:
stone:
material: STONE
permission: all
dirt:
material: DIRT
permission: easybrushes.blocks.dirt
grass_block:
material: GRASS_BLOCK
permission: easybrushes.blocks.grass
placeable_blocks:
all:
material: STONE
permission: all
placeable_on: ALL
placeable_sides: ALL
glow: true
durability_use: 1
particle: true
Floor Builder Brush
brushes:
floor_brush:
itemname: '&e&lFloor Builder'
material: WOODEN_HOE
max_stack_size: 1
durability: 200
custom_model_data: 1001
mechanics:
click_actions:
left_click: SINGLE
right_click: RECTANGULAR
shift_left_click: ELLIPSE
available_blocks:
stone:
material: STONE
permission: all
oak_planks:
material: OAK_PLANKS
permission: easybrushes.blocks.wood
quartz:
material: QUARTZ_BLOCK
permission: easybrushes.blocks.quartz
placeable_blocks:
all:
material: STONE
permission: all
placeable_on: ALL
placeable_sides: FLOOR
glow: true
durability_use: 1
particle: true
Wall Builder Brush
brushes:
wall_brush:
itemname: '&b&lWall Builder'
material: WOODEN_AXE
max_stack_size: 1
durability: 150
custom_model_data: 1002
mechanics:
click_actions:
left_click: SINGLE
right_click: RECTANGULAR
available_blocks:
stone:
material: STONE
permission: all
bricks:
material: BRICKS
permission: easybrushes.blocks.bricks
stone_bricks:
material: STONE_BRICKS
permission: easybrushes.blocks.stone_bricks
placeable_blocks:
all:
material: STONE
permission: all
placeable_on: ALL
placeable_sides: WALL
glow: true
durability_use: 2
particle: true
Special Effects Brush
brushes:
special_brush:
itemname: '&d&lSpecial Brush'
material: BLAZE_ROD
max_stack_size: 1
durability: 50
custom_model_data: 1003
mechanics:
click_actions:
left_click: SINGLE
right_click: CONSOLE
shift_left_click: ELLIPSE
commands:
- '[console] effect give %player% speed 10 2'
- '[message] &aSpecial power activated! <delay=20>'
- '[message] &eSpeed boost applied! <delay=40>'
available_blocks:
glowstone:
material: GLOWSTONE
permission: easybrushes.blocks.special
sea_lantern:
material: SEA_LANTERN
permission: easybrushes.blocks.special
placeable_blocks:
all:
material: STONE
permission: all
placeable_on: ALL
placeable_sides: ALL
glow: true
durability_use: 5
particle: true
Complete Configuration Example
Here's a full config.yml
example with multiple brushes and settings:
# Brush Configurations
brushes:
paintbrush:
itemname: '&c&lPaint Brush'
material: STICK
max_stack_size: 1
durability: 100
custom_model_data: 1000
mechanics:
click_actions:
left_click: SINGLE
right_click: RECTANGULAR
shift_left_click: ELLIPSE
shift_right_click: CONSOLE
commands:
- '[console] say Hi from Paint Brush!'
- '[message] Your Paint Brush is ready! <delay=20>'
available_blocks:
stone:
material: STONE
permission: all
dirt:
material: DIRT
permission: all
placeable_blocks:
all:
material: STONE
permission: all
placeable_on: ALL
placeable_sides: ALL
glow: true
durability_use: 1
particle: true
floor_brush:
itemname: '&e&lFloor Builder'
material: WOODEN_HOE
max_stack_size: 1
durability: 200
custom_model_data: 1001
mechanics:
click_actions:
left_click: SINGLE
right_click: RECTANGULAR
available_blocks:
stone:
material: STONE
permission: all
oak_planks:
material: OAK_PLANKS
permission: easybrushes.blocks.wood
placeable_blocks:
all:
material: STONE
permission: all
placeable_on: ALL
placeable_sides: FLOOR
glow: true
durability_use: 1
particle: true
# Settings Configuration
settings:
debug:
enabled: true
log_to_file: true
log_level: INFO
brush:
glow:
size: "SHOWN"
update_rate: 1
block_data: "FIXED"
custom:
material: "DIAMOND"
model_data: 1000
display_shift:
x: 0.0
y: 0.1
z: 0.0
save_player_settings: true
max_undo_history: 50
max_blocks_per_action: 1000
show_particles: true
play_sounds: true
sounds:
brush_use: "BLOCK_STONE_PLACE"
brush_error: "ENTITY_VILLAGER_NO"
brush_select: "BLOCK_NOTE_BLOCK_PLING"
brush_undo: "BLOCK_GRINDSTONE_USE"
performance:
max_preview_blocks: 1000
async_preview: true
preview_throttle: 50
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