Sounds
EasyBrushes provides audio feedback for various actions.
Configuration
brush_default_sounds:
brush_use:
enabled: true
sound: BLOCK_STONE_PLACE
volume: 1.0
pitch: 1.0
custom: false
brush_error:
enabled: true
sound: ENTITY_VILLAGER_NO
volume: 1.0
pitch: 1.0
custom: false
brush_break:
enabled: true
sound: ENTITY_ITEM_BREAK
volume: 1.0
pitch: 1.0
custom: false
brush_low_durability:
enabled: true
sound: BLOCK_ANVIL_LAND
volume: 0.5
pitch: 1.5
custom: false
brush_select:
enabled: true
sound: BLOCK_NOTE_BLOCK_PLING
volume: 1.0
pitch: 1.2
custom: false
brush_undo:
enabled: true
sound: BLOCK_GRINDSTONE_USE
volume: 1.0
pitch: 1.0
custom: false
brush_mode_change:
enabled: true
sound: BLOCK_LEVER_CLICK
volume: 1.0
pitch: 1.2
custom: false
brush_size_change:
enabled: true
sound: BLOCK_NOTE_BLOCK_HAT
volume: 0.8
pitch: 1.0
custom: false
brush_color_change:
enabled: true
sound: BLOCK_NOTE_BLOCK_CHIME
volume: 1.0
pitch: 1.2
custom: false
brush_give:
enabled: true
sound: ENTITY_ITEM_PICKUP
volume: 1.0
pitch: 1.0
custom: false
brush_receive:
enabled: true
sound: ENTITY_EXPERIENCE_ORB_PICKUP
volume: 1.0
pitch: 1.0
custom: false
brush_preview:
enabled: true
sound: BLOCK_NOTE_BLOCK_HAT
volume: 0.3
pitch: 1.5
custom: false
brush_single_preview:
enabled: true
sound: BLOCK_NOTE_BLOCK_HAT
volume: 0.2
pitch: 1.8
custom: false
brush_curve_point:
enabled: true
sound: BLOCK_NOTE_BLOCK_BELL
volume: 0.8
pitch: 1.2
custom: false
brush_line_point:
enabled: true
sound: BLOCK_NOTE_BLOCK_BELL
volume: 0.8
pitch: 1.0
custom: false
brush_selection_complete:
enabled: true
sound: BLOCK_NOTE_BLOCK_PLING
volume: 1.0
pitch: 2.0
custom: false
Features
Sound Events
Block placement
Error feedback
Selection completion
Undo actions
Customization
Per-action sounds
Volume control
Pitch adjustment
Client-side playback
Custom Sounds
Performance
Optimized playback
Distance-based culling
Client preferences respected
Per-brush based sounds:
paintbrush:
itemname: '<#ff0000><b><italic:false>Paint Brush</italic></b>'
material: STICK
max_stack_size: 1
durability: 100
custom_model_data: 1000
mechanics:
click_actions:
left_click: SINGLE
available_blocks:
stone:
material: STONE
permission: all
placeable_blocks:
stone:
material: STONE
permission: all
placeable_on: SPECIFIC
placeable_sides: ALL # Can be: ALL, WALL, FLOOR, CEILING
glow: true
durability_use: 1
particle: true
sounds:
brush_use:
sound: BLOCK_WATER_AMBIENT
volume: 1.0
pitch: 1.2
custom: false
brush_error:
sound: ENTITY_VILLAGER_HURT
volume: 0.8
pitch: 0.8
custom: false
brush_preview:
sound: BLOCK_NOTE_BLOCK_CHIME
volume: 0.3
pitch: 1.8
custom: false
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