Easy Brushes
  • Easy Brushes
  • Overview
  • FAQ
  • Install Guide
  • Support
  • Changelog
  • Features
    • Mechanics
      • Action Types
    • Preview System
    • Commands
    • Undo
    • Config
    • Particles
    • Sounds
    • Placeholders
    • Palettes
    • Settings
    • Patterns
  • EXPERIMENTAL FEATURES
    • Performance (EXPERIMENTAL)
    • World Guard (EXPERIMENTAL)
    • Durability (OLD)
  • Examples
    • Brush Examples
    • Language Configuration Example
  • My Other Plugins
    • Easy Placeholders
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  • Configuration
  • Per-Player Settings
  • Performance Settings ##EXPERIMENTAL##
  1. Features

Preview System

The preview system in EasyBrushes uses display entities to show real-time block previews before placement.

This feature will change slightly between updates

Configuration

Basic Settings

  glow:
    # Size of Display Entity HIDDEN (0.99), SHOWN (1.01)
    size: "HIDDEN"
    # How often to update glow effect (in ticks)
    update_rate: 1
    # BLOCK (block display), ITEM (item display), or CMD (custom model data)
    display_type: "BLOCK"
    # FIXED (normal display) or CMD (custom model data)
    block_data: "FIXED"
    custom:
      material: "DIAMOND"
      model_data: 1000

CMD uses the Custom material for the preview option. FIXED uses whatever the brush is using.

Display Position

change the preview position using decimal values:

brush:
  glow:
    display_shift:
      x: 0.0  # Positive = right, negative = left
      y: 0.0  # Positive = up, negative = down
      z: 0.0  # Positive = forward, negative = backward

For the most accurate block display without Z fighting please use -0.005xyz

Per-Player Settings

Players can toggle previews using:

/eb glow on
/eb glow off

Performance Settings ##EXPERIMENTAL##

performance:
  max_preview_blocks: 1000
  async_preview: true
  preview_throttle: 50

PLEASE DO NOT CHANGE THIS IF YOU DO NOT KNOW WHAT YOU ARE DOING. THIS FEATURE IS REALLY EXPERMINENTAL.

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Last updated 3 months ago