Preview System
The preview system in EasyBrushes uses display entities to show real-time block previews before placement.
This feature will change slightly between updates
Configuration
Basic Settings
glow:
# Size of Display Entity HIDDEN (0.99), SHOWN (1.01)
size: "HIDDEN"
# How often to update glow effect (in ticks)
update_rate: 1
# BLOCK (block display), ITEM (item display), or CMD (custom model data)
display_type: "BLOCK"
# FIXED (normal display) or CMD (custom model data)
block_data: "FIXED"
custom:
material: "DIAMOND"
model_data: 1000
CMD uses the Custom material for the preview option. FIXED uses whatever the brush is using.
Display Position
change the preview position using decimal values:
brush:
glow:
display_shift:
x: 0.0 # Positive = right, negative = left
y: 0.0 # Positive = up, negative = down
z: 0.0 # Positive = forward, negative = backward
For the most accurate block display without Z fighting please use -0.005xyz
Per-Player Settings
Players can toggle previews using:
/eb glow on
/eb glow off
Performance Settings ##EXPERIMENTAL##
performance:
max_preview_blocks: 1000
async_preview: true
preview_throttle: 50
PLEASE DO NOT CHANGE THIS IF YOU DO NOT KNOW WHAT YOU ARE DOING. THIS FEATURE IS REALLY EXPERMINENTAL.
Last updated